As some people may or may not know, I’ve been doing summer research at a local university since June 9, and it will last until August 8. I’ve been going in around 9am and stay until around 4~5pm each weekday. What that amounts to is lots of tired Ruka and not as much as time as I’d like to spend on scanlation projects. Not to mention, people like to drag me to do things or go somewhere (such as out of town) during the weekend for some reason or another. I’ll get them done though or else I wouldn’t be much of an editor, would I? Read on for the rest of the post.
More…Anyway, the department went and visited Baylor University’s relatively new (at least 5 years old with some construction still going on in some wings) science building last Thursday. To be honest, I was VERY impressed at the aesthetics of the building and so were the department staff that went. They were less impressed however about the layout and some rooms inside the building. Well, here are some pictures:
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The inside looks like a freakin’ hotel!
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Christian and Jade demonstrate the chair features.
Baylor also had some shiny analytical equipment including some kind of crystallography device, a 500MHz NMR (no picture), and a self-built contraption that I have no idea what to call (time of flight thing, whatever that is):
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A crystal analyzer that calculates a crystal’s structure and gives an accurate description of it’s shape and element placement.
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This one guy had a dream. And to get to that dream, he built a huge separator to fire a laser into.
The Baylor trip was overall a nice experience and got me wishing that I was actually interested in research enough to go to grad school. I almost considered it just to be able to use some of the equipment. Almost.
It’s not a shop.
In other news, I finally got some work started on my RPG project. No, it isn’t a shop, but it is the shopped image I did about a year ago with all those FF7 screens for Advent Cirno. The system will be on RPG Maker VX, and it will actually be a good thing since the scripts are a lot easier to manipulate than RPG Maker XP’s. Also, the scripts that I’ve managed to get make life a lot simpler for some stuff that I want to do. I may just make that AD4 deadline for the demo.


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